Software Development

Gaming Development
Play That Scales

We engineer immersive mobile, web and real-time multiplayer games — powered by low-latency backends, polished gameplay and data-driven LiveOps built to retain players.

  • Unity & Unreal
  • Real-Time Multiplayer
  • LiveOps
  • Cross-Platform
60fps
Smooth Gameplay
<50ms
Netcode Latency
24/7
LiveOps Support
Gaming Development
Games engineered for engagement
What We Build

Games engineered for engagement

From game design documents and playable prototypes to global launch and live operations, we build games that look stunning and run smoothly. Our multiplayer netcode and scalable backends keep matches fast and fair, anywhere in the world.

  • 2D & 3D game development across mobile, web and desktop
  • Authoritative multiplayer servers and matchmaking
  • In-game economies, leaderboards and progression
  • Analytics-driven LiveOps, events and A/B testing
Mobile & Casual Games

Mobile & Casual Games

Hyper-casual to mid-core titles tuned for retention and monetization — fast loops, satisfying feedback and ad / IAP economies that perform.

  • Retention-first loops
  • Ad & IAP monetization
  • Cross-platform builds
Real-Time Multiplayer

Real-Time Multiplayer

Authoritative netcode, matchmaking and anti-cheat for competitive and social multiplayer — built to stay fast and fair at scale.

  • Authoritative servers
  • Skill-based matchmaking
  • Anti-cheat & fair play
Capabilities

Full game production capability

Game Engineering

Unity, Unreal and custom HTML5 / WebGL engines.

Multiplayer & Netcode

Authoritative servers, matchmaking and lobbies.

Art & Animation

2D/3D art, characters, environments and VFX.

Progression & Economy

Leaderboards, rewards, currencies and battle passes.

LiveOps & Analytics

Events, A/B tests, telemetry and retention tuning.

Anti-Cheat & Security

Server validation and cheat detection.

Tech Stack

Engines and infra built for play

Engines

UnityUnreal EnginePhaserWebGL

Multiplayer

PhotonColyseusWebSocketsNakama

Backend

Node.jsRedisAWS GameLiftPostgreSQL

Why studios choose CFZ

End-to-end production — design to LiveOps

Low-latency multiplayer that scales globally

Monetization and retention engineered in

Cross-platform releases from one codebase

Data-driven live operations and events

Long-term content and feature support

Frequently Asked Questions

We choose the engine per project — Unity for most mobile/cross-platform titles, Unreal for high-fidelity 3D, and HTML5/WebGL for instant-play web games.

Free Consultation

Got a game to build?

Share your concept and get a free consultation with our game production team.

  • No-obligation discovery call
  • Clear scope, timeline & quote
  • Reply within 1 business day

Request a free consultation

Interested in Gaming Development